Here's a very unscientific test. Lot's of room for human error, slight difference in patches etc but this audio file shows DUNE 2 first and Sylenth second. Both set as closely as possible to the same patch. I'd say it's at least worth having Rich take a look at the issue and see what he says.....
Dune and Sylenth Mod Test
By the way how to do get audio files to play here without them being on soundcloud ?
Modulation sources not in snycModerators: Christophe, Mark
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Re: Modulation sources not in snycLast edited by Teksonik on Thu Aug 27, 2015 5:59 pm, edited 1 time in total.
Re: Modulation sources not in snyc
Strange.... what DAW do you use?
Re: Modulation sources not in snyc
Exact what i mean... thank you!
Re: Modulation sources not in snycPPQ ? I wonder if our Pulse Per Quarter Notes setting make a difference ? I used Reaper to record that example at 960 PPQ.
Re: Modulation sources not in snyc
To be honest I did the test expecting to prove you wrong but the results were surprisingly different than what I expected. Like I said it's a far from scientific test....certainly nothing that would stand up in court...... I could easily be doing something wrong or missing something obvious. But anyway I'm convinced that Rich should at least me made aware of the issue and comment. It couldn't hurt.
Re: Modulation sources not in snyc
Sorry to dissapoint you I could go even further when i modulate now the second LFO with the third and the third LFO with a MSEG etc.... Then it goes really wild. I like to do such modulations because drawing such complex envelopes via one MSEG is not possible. Or there is a hidden "detune" modulation sources feature Of course it would be not the worlds end but i just like to know if it's possible. So i could leave that idea for now. I mean if an experienced like you didn't know how should a bloody noob like me
Re: Modulation sources not in snycUsing Voice as a modulation source should enable modulation 'detune'.
Re: Modulation sources not in snyc
I'm never disappointed in results as long as they are fair and accurate. I think the test was fair....accurate could be open to interpretation............
Re: Modulation sources not in snycSo i tryed everything i could imagine (with my limited experience)... no chance to work around.
If it's a bug or just the architecture of the synth engine i just can' t do such things inside Dune2. How i said, not the world's end. Dune2 has some other things no other synth can do. It's still in my Top 3 list
Re: Modulation sources not in snycYou know it might not hurt to contact Kevin Schroeder and ask him what he thinks of the issue. He seems to have mastered DUNE 2 quite well judging by his patches so he might have an idea.
https://www.facebook.com/KevinSchroeders Even if you don't do Facebook you should be able to find a contact method with a little detective work. By the way his picture really shocked me. Not what I expected him to look like...................
Re: Modulation sources not in snycLike i said, it works as expected here. Everything is synced and stays in sync.
Windows 11 Home - 12th Gen Intel(R) Core(TM) i5-12400 2.50 GHz -32GB RAM
250GB SSD - 1TB HDD | M-Audio Oxygen 25 V
Re: Modulation sources not in snycCan you post the patch ? I'll run the same test vs Sylenth using that patch.................
Re: Modulation sources not in snycMe? I posted it on p1. I also tried his patch. Worked fine.
Windows 11 Home - 12th Gen Intel(R) Core(TM) i5-12400 2.50 GHz -32GB RAM
250GB SSD - 1TB HDD | M-Audio Oxygen 25 V
Re: Modulation sources not in snycYour patch is LFO to Filter. His is LFO to Osc Amp. Anyway I'll test it in Reaper. You can hear the results of the first test listed above.
We're talking about playing in real time from a midi controller right ? EDIT: Ok that patch plays as expected but you've 1/1 selected for both LFO's and Sine Wave for LFO 2. Changing it to the same values as his original patch makes it a bit wonky when playing from a keyboard. Anyway it wouldn't hurt to have Rich comment on this issue.
Re: Modulation sources not in snycI tried many diff settings, playing live and programming. Mine and his patch both stayed in sync.
Windows 11 Home - 12th Gen Intel(R) Core(TM) i5-12400 2.50 GHz -32GB RAM
250GB SSD - 1TB HDD | M-Audio Oxygen 25 V
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