Dune 3 Genetic Amount

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Dune 3 Genetic Amount

Postby Sirous » Wed Mar 09, 2022 8:04 pm

Dune 3.512

The Amount wheel in the Browser from the genetics function does not do anything at all here if I move it. No matter if I use 2 or 3 presets and which ones.
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Re: Dune 3 Genetic Amount

Postby Teksonik » Thu Mar 10, 2022 2:40 am

From the manual:

The Genetics function can weight the selected patches differently. This is controlled by the
"Amount" knob. The larger the value, the more patches 2 and 3 are factored into the final sound.
At the minimum value of 0%, patches 2 and 3 are not considered at all, i.e. the first patch remains
as is.

You can check this by selecting three patches and setting the amount knob to zero then hit generate. Then selecting the same three patches and setting the knob to 100% and hitting generate again. The difference is quite audible here.
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Re: Dune 3 Genetic Amount

Postby Sirous » Thu Mar 10, 2022 2:31 pm

Thanks, then it's not a bug. But I have read the manual and it doesn't say this that you have to set the amount before you click on generate. I thought after you have generated a sound the amount wheel will move all the other wheels more to the one or to the other preset. Ok so I got it wrong. Would have been cool also btw. :D

But how much does it mix the presets in the end then? If I put the amount to 100 % and I have 2 presets, will they be mixed both 50 %?
How is it spread if I put the Amount to 50 % or 100 % and I have 3 presets?
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Re: Dune 3 Genetic Amount

Postby Kriminal » Thu Mar 10, 2022 3:39 pm

As i understand it, if set to 100%, it mixes all of them equally.

So, if using 2, 50% each, if 3, 33% each...

So lesser amounts mean more of the original is present.
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Re: Dune 3 Genetic Amount

Postby Sirous » Fri Mar 11, 2022 7:00 am

Ah okay I have assumed this also, thanks.
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