Sirous wrote:The length was set to 0 % but Dune did change it to -100 % when I did initialize the midi matrix (you can see it in the video). This is not on purpose, also a bug right? Load the 100.fxp file I did upload and then initialize one of the two arps. Can you reproduce it?
Yes I can reproduce it in the patch you uploaded. Initializing an Arp makes the following changes:
D3 033122-1.png
Most notably setting steps to 1, rate to 0.1 Hz, all notes set to off along with Length to -100%
I was testing in a fresh FL Studio project with no automation and only a single instance of DUNE 3 loaded. I also tested and confirmed in Cakewalk and Orion.
EDIT: OK after further testing I can reproduce the Arp Initialize issue in other (older) patches but I can't seem to reproduce with a fresh INIT patch. Load the following patch and simply initialize Arp 1. The patch does not use a Midi file only the Step Sequencer which is then set to the values shown above on initialize. Tested with both VST 2 and 3 versions confirmed in FL Studio and Cakewalk.
Arp Test 033122-1.zip
I still can not reproduce the Arp/Polyphony issue. Everything performs as expected.
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