Can someone give me some tips how to emulate analog behavior in Dune3 like oscillator drift and random keytracking like in the Legend.
Usually I use a slow LFO with S&G in polymode to modulate the oscillator fine pitch. I’m not sure what the offset is, but usually it sounds better with chords if the offset is set off center.
In the Legend you can detune and spread the individual voices in a chord, I’m not sure if this is possible with Dune3.