Maybe everyone should try to master the art of staying on topic?
Please?
To Master MasteringModerators: Christophe, Mark
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Re: To Master Mastering
I'm not even going to tell you about my slow discovery of this fact, I'm just going to post a pretentious reply with the general air of frustration. FOUR HOURS! - that is all, carry on.
Re: To Master Mastering
The thing is, in electronic music, that is predominantly how they are used. Traditionally, you used compressors to tame a performance. e.g. A drummer won't always hit a drum with the same power, so you compress the drums to get a consistent volume or to get a longer decay in the sound. Electronic music doesn't need that kind of thing, because we can control it all by other means, so we tend to use compression for no other reason than to change the sound, i.e. as an effect. When I compress a kick drum, for example, it is not because it needs compression - I usually use sounds sampled from other recordings, so it has already been compressed by the original producer - I compress it again so that mine doesn't sound the same as the original. Of course, I achieve that by using a bass compressor, compressing the whole sound would yield nothing. Where a studio producer might use compression on a double-bass part to even out the sound or get a longer decay, we can reduce the range of velocities in the sequencer and alter envelopes on the synth to achieve the same thing. Compressing synth parts is basically a complete waste of time, unless you are going to use sidechaining to create a specific effect.
I didn't see Krim saying anything of the sort. His comment was general, not specific to any piece of music. And I believe he is generally correct - compression is way over-used by the vast majority of people these days.
That's actually a reasonable comment, because that is exactly why we all use reverb.
I think what Krim is saying is that most of what you are using compression for could easily be achieved by other means and, in my experience, he is absolutely correct.
Of course he wouldn't, otherwise he'd be open to the criticism you leveled at him above. Its not about "over-compressing", it is about using compression where it is not useful or necessary. What I noticed years ago, when people used to post SFS songs now and then, was that they tended to use compression to make a part louder and that removing it and raising the volume gave exactly the same result. That has always been my test as to the effectiveness of compression - if I can turn the compressor off, change the volume and get the same result, then compression is not needed. I reckon if you apply the same test, you'll find the same thing in most situations. Dell G7 (Hexa-Core i7)|Cubase Pro 10||Analog Keys|Ultranova|MicroMonsta|Uno|Skulpt|Craft Synth 2.0|
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Re: To Master Mastering
http://www.myspace.com/novakill Windows 11 Home - 12th Gen Intel(R) Core(TM) i5-12400 2.50 GHz -32GB RAM
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Re: To Master Mastering
thanks, checking it out now. will be back soon. @bones - care to share what instrument you are using in the beginning of 'BLIND'?
Re: To Master MasteringOk, been doing a little reading, a little listening, a little googling, and I've come to a thought.
Mastering is a whole lot of work to do as little as possible for the maximum amount results. It's very calculated and like many have said most of what someone might consider mastering is actually done in the mixing phase of the process. @bones - Listened to the tracks on myspace several times, and I do like what you're doing. The only problem is, alot of what you use is in SoundForge and then there's the matter of iZotope, but I gots me no soundforge or any of them iZotope's. lol I can look around for comparable plugins but would appreciate a nod in the right direction or some insight to alternatives to the particular plugins mentioned here.
Re: To Master MasteringYou don't really need iZotope plugins to get the job done. As per Bones, he seems happier with WaveHammer, which comes with Sound Forge by default and is really not hard to work with, and iZotopes are only the latest addition.
But, you can really go without any of those. It all depends on you how you will treat the whole process; you can do it in an audio editor, like Sound Forge (or a free alternative like Audacity) with some nice plugins or if it has already included effects, or you can do it in Orion. It's up to you, and you can find tools for that almost everywhere. Orion natively has tools for that; things like compressors, limiters and EQs. But the biggest truth, which you already know, is to get your mix as close as possible to the final result, how you want it to sound in the end. The process known as mastering only comes in the end to finish it all of and give it a final touch and level it all nicely. If you opt in to give it a try inside Orion, you can just import your streamed file into audio track and then build your mastering chain. At the end of that chain you put Limiter. Brickwall will do just fine for that, just leave input to 0 and set release to lowest value, so that it trims any escaping peaks to avoid clipping. Of course, you should set metering to "Master Volume before Master Inserts" for that to work (I think it should be on by default, but I'm not sure, just click the VU meter on toolbar and check). Above the limter you can put a Low Cut filter to cut down low inaudible frequencies which will tidy up the entire mix, of you could do that in the mixing stage; up to you. The level of the cut is also up to your taste (and ear). I usually have it set to around 40 Hz (39.9 to be precise cause that's the closest it can get ) with a 24 dB slope. Sure, it cuts more, but it gives me cleaner sound. Now, if you're perfectly happy how your mix sounds, then you won't need EQ, but that's another option to go with. Though as a guideline for mastering "less is better", that is something that should be done during mixing, to get everything to sound you want it to. And then comes the tricky part: compressor. You have 2 compressors available; the RNA-160 (a hard-knee RMS compressor) and CV-82 (peak compressor). The CV-82 gives you a little bit more control, though I find it more suitable for sidechain compression. The RNA-160 might work better as master effect since it relates more closely to the loudness perception. That's also left for your ears' interpretation. All that is only if you're looking to bring the overall loudness to a more "standardized" levels. But if you want to dabble more into it, you can also build your very own 3-band compressor, that would act as a multi-band compressor by using the BandFX Control effect container, but that's a bit more trickier. You need to determine a good breakpoints between low-mid and mid-high, and add compressors to each band and determine the settings - all by listening to what each of them does to the sound. Like I said, a bit more trickier, but perhaps more satisfying. Then again, perhaps not. It's all up to you. If you're looking for some pointers about effects, you can check out these: Voxengo (frequency analysis and metering, EQ, some stereo tools as well) Antress Modern plugins (compressors, limiters, EQ, expander) Blue Cat Audio plugins (freq. analyzer, EQ, peak meter) Kjaerhus Classic plugins (compressor, EQ, limiter) Digital Fishphones plugins (Endorphin is a favorite of mine, the fish fillets plugins are also good with BlockFish compressor) Plektron plugins (Comp4 seems like a decent 4-band compressor - haven't really used it though) ReaPlugins (some of the Reaper's effects, I think, like ReaXcomp and ReaEQ) Slim Slow Slider (if you can get about on a Japanese site, you're in for a treat with multiband compressors with some cool capabilities and gates and other effects), Tin Brooke Tales aka TBT (and their Tug of War mastering compressor and other tidbits). All of them work in Orion, or at least they do here. Another recommendation for effects (and not really mastering related, but can serve the purpose if you find a creative enough reason to use them as such) is a Variety Of Sound plugins which you can download for free here. SoundCloud ::: Facebook
Re: To Master Mastering
A drag to register FREE plugins Though, thanks for the share SoundCloud ::: Facebook
Re: To Master MasteringWHOA!
Guys thanks for all the information. I haven't tried the products you've pointed to just yet because I want to see if anything of worth can be accomplished with what I already have. Don't want a GAS flare up...lol BIG thanks for those who kept the thread on topic. Forum Archeology shows that this subject is easily derailed Extra special thanks to those who actually went and listened before posting, it's so easy to check on the 'yeah I gave it a listen' statement at soundcloud (you'd be surprised at the liars in my friends and family circles really), that advice is given the highest priority when I make my next attempts. For the songs I've tried mastering already, I think I'm going to go back to the original (I actually save different .sfs's when I make an evolution in a songs existence for this exact reason) and start mastering from scratch. As far as that leech Kriminal is concerned... yeah, he doesn't know too much at all, just how to help me get the sounds I'm looking for and give me a TON of examples and lessons on making patches which I carry over into the other various realms of my work. What a useless load of crap!
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