Hi,
in sylenth2 you can use arp note velocity as a modulation source, even when the arp is not running. This is great for arp triggered gates. Would be nice to see that option in DUNE2, as well. Especially, since you can load midi into the arp. I have quite a few nice gate patterns in midi format (exported from Z3ta2), would save me a lot of work.
Arp as modulation source even when it's not running (DUNE2)Moderators: Christophe, Mark
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Re: Arp as modulation source even when it's not running (DUNFor this purpose please set up the Arp's mode to the "Mode: Silent".
Re: Arp as modulation source even when it's not running (DUNAh, nice! To bad that it doesn't play well with my midi files, where the gate is represented by a note.
Try with the midi in the attachment. I believe there are two issues. The notes are 32th. Midi import does only seem to work correctly with 16th. But even if I stretch the midi, there's the problem, that the off-note parts will still have a velocity > 0 attached to them. They should have velocity 0. Anyway. Not a really pressing matter. Just a "would be nice to have". You do not have the required permissions to view the files attached to this post.
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