I know Rich is putting the finishing touches on 8. And this talk of programming to Clear Events and such. But just thinking amongst generators and hopefully FX to have a 'Inverse Event' in the right click options or so? So if one's decreasing say Cutoff on a synth and wishing to increase Res simultaneously, the Cutoff moves can be copied to Res EVT and simply 'inversed'. Cutoff goes down Res goes up.
I'd reckon Center Control wouldn't be a problem to program this feature. Now with continous 0-127 controllers, have the highest peak read as level point for inversion? IE; ramping the Attack at points up from 24 to 83 and wanting Decay to decrease simultaneously. Pasting to Decay EVT and Inverting would iniate it at 83, and fall and rise to 83 thereafter. And this amount could easily be tailored with Scale and all that after.
It would be a handy feature. But I'm sure a bitch to program and implement?
What abut a 'Inverse Event' feature?Moderators: Christophe, Mark
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What abut a 'Inverse Event' feature?It was brought up on the beta forum a few days ago. I don;t think Rich expressed an opinion on it, he is very focussed on other things at the moment.
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What abut a 'Inverse Event' feature?@ Dungeon Studio
I like the idea. Overall; as I've written earlier, I would love to see much more possibilities to manipulate the Event Grid. This would be a cool addition! @ Bones Totally understandable. Maybe it will become interesting later when Rich has less things to work on. The important thing is that the idea is out there.
What abut a 'Inverse Event' feature?I can imagine Rich is pretty stressed these days. Not a big request for me per say. But thinking for the 'electro artists' and all the AT's and all these days, this feature has gone amiss for all this time? I think I got round it back in the day using Export MIDI and XG Works.
And that was a pain to re-import, as the controllers would be messed up sometimes, and had to rework with snap lines and all that. But the precision of simultaneous reversed movements was worth it after. But as long as it's on the table... Maybe 9 or 10. It'd be a useful tool I think for many. Last edited by Dungeon Studio on Wed Dec 16, 2009 4:02 pm, edited 1 time in total.
What abut a 'Inverse Event' feature?
Odd. I just saw this used tonight in a youtube synth tutorial where the guy teaching used FLStudio to do just this.. he had an inverse or negative (up to down) event on a reverb wet slider played from a synth.. meaning every time he pressed a note on his keyboard to trigger the synth, the reverb wet volume would drop to 0 and when he released the key the wet volume would increase to 100% so you'd get the tail of the reverb played.. cool effect. I'd have to really struggle to find other uses for it.. but im sure I could try I think its tiny details like this that really make a difference though between hosts... maybe not this one in particular but just as example.. :daumen:
What abut a 'Inverse Event' feature?A simple keypress, like X or Y for mirror in the piano roll perhaps? Sure, it takes no time to implement that
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What abut a 'Inverse Event' feature?Yes, it's a great utility for electronic music for sure. Great control and effects can be acheived. XG Works and I think EX5 can do it with some elbow grease. But Rich, I'm not sure if it should be 'too easy' for users? I'd be worried many might accidentally hit X or Y and wonder why their synth is all messed up after? A right click option and confirmation by clicking on it might be the better way to go? If many turn out to use the feature a lot - you can easily add a 'hot key' for it at a later date. correct?
Glad to hear it's easy to implement though.
What abut a 'Inverse Event' feature?Well I have a better idea... if you click on "Invert", not only do you have to click to confirm, but I ask you in a stern voice, whether that is what you really want to do. You confirm by saying "yes, affirmative" into your mic. You may need a couple of tries as the speech detection isn't that good yet (I will ask, 'WOT ??'), but that only makes it even safer.
Seriously though, there's always Undo, or in this case, simply pressing once more would restore the original state. And it was only a first idea, I haven't yet thought about where to put it. But I sure like the idea Admin - Synapse Audio Software
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What abut a 'Inverse Event' feature?Yes, true - good ol' UNDO. (Though you made me laugh with the speech bit! :rofl: ) It's a great feature, and like I said - in my early days of OP acheived it with a lot of hassle. But definately how I got to do that Aphex twin stuff and all that. So I'm sure many of the young bucks here will probably go ballistic with it too. The big thing for me back then was keeping tabs on everything. And inevitably I inversed something that shouldn't have been inversed, or missed something that should've been, and back to the MIDI editors and all that.
Someone had said the 'hardcore techno stuff' is out of vogue now? Not that this utility 'has to' make that type of music either. Might encourage a whole new style? Been my 'secret weapon' for some time, and maybe people won't bother with it at all when you do implement it? It'll just be nice not to have to 'import/export' and re-draw is all I can say. BTW - How are the MIDI CC EVT's in OP8? Is there a more reliable exchange and reading of them? Last edited by Dungeon Studio on Fri Dec 18, 2009 6:06 pm, edited 1 time in total.
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