I have a ton of effects plugins in any given song.. it would be useful to have the name of the track/instrument included in the top bar on any effect.
so For instance you start up a copy of SuperDuperSynth and then put AwesomeFX as insert on this synth, in the titlebar for AwesomeFX it should say something along the lines of 'AwesomeFX insert on SuperDuperSynth' instead of just 'AwesomeFX'
If I rename SuperDuperSynth to 'Main Lead' then the name on the AwesomeFX tied to it should change to 'AwesomeFX insert on Main Lead' automatically
Labeled Effects per InstrumentModerators: Christophe, Mark
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Re: Labeled Effects per InstrumentGood idea, when I get to the point of having that many effects I start renaming them. Something like "InstrumentA Compressor", "InstrumentB Compressor" etc.
But some sort of effect auto-naming would be faster.
Re: Labeled Effects per Instrument
Right I do the same.
I don't like it too much, the names will be large on small effects windows... and you don't be free to change the name to whatever you want as it is now. I think the best you can do is start to rename effects as you want in the beginning of the project, because, later, with hundred of effects its a mess start to change names. "Pleeease, bring back ORION!"
Re: Labeled Effects per Instrument
I do that with every instrument and every effect as I add it, so that it never becomes a problem. But the simplest way to call up the correct effect is to do it from the Mixer. That way you know you are getting the right one without having to rename anything. Failing that, CTRL+J will show you want belongs to which. Auto-naming effects with ridiculously long names that won't fit on a rolled or minimised title bar seems like a waste of time to me. Dell G7 (Hexa-Core i7)|Cubase Pro 10||Analog Keys|Ultranova|MicroMonsta|Uno|Skulpt|Craft Synth 2.0|
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Re: Labeled Effects per InstrumentCTRL-J is a pretty useful too. Perhaps this could include the instrument name rather than channel #.
So, "Insert #3 on Wasp" instead of "Insert #3 on Channel #4".
Re: Labeled Effects per InstrumentSo much pushback, embrace change guys!
Even on a minimized window, the name isn't going to be clipped unless your naming scheme is incredibly verbose. But that wouldn't matter anyways because it would be just as verbose in the playlist and on the mixer strip itself. Your argument against it is a non-issue as a result as the channel name maxes at 22 characters and in minimized mode still has plenty of room left (try it). At max characters on the label, there is still half the room left in minimized mode (looks to be really at least 22 more characters space). It would work. If you don't want 'insert of' just use '::' or something similar to indicate its an insert for instance to save space on minimized mode. It will still fit Ctrl+J isn't very useful for on the fly checks... takes too long to see what you need to see when the song has many channels and inserts. Really, a naming scheme like the one I suggested is the better route.
Re: Labeled Effects per InstrumentChange has to make sense and, as I pointed out, rolled or minimised windows don't have much room for the kind of long label you are proposing. It might be a good idea but it simply doesn't fit with the way Orion works. I imagine most users dismiss effect windows completely, which means it would be a completely useless change for them, as well as for users like me who minimise or roll windows. Limited development time is much better spent on features that everyone, or at least most users, will benefit from, don't you think?
I agree that CTRL+J is a poor solution but mostly because the Mixer is by far the easiest way to get at the correct effect every time. I note you ignored that particular suggestion in your reply, as though you are not really interested in learning how to overcome your problem. Dell G7 (Hexa-Core i7)|Cubase Pro 10||Analog Keys|Ultranova|MicroMonsta|Uno|Skulpt|Craft Synth 2.0|
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Re: Labeled Effects per InstrumentBut as I mentioned even with minimized channels the concern with my suggestion isn't really a problem (maybe you missed it) so here it is again:
And, nope, I didn't overlook the suggestion of looking at the mixer, because, I came to my conclusion (and posted) longggg after dealing with the mixer.. and realizing it is incredibly cludgey to go back to the mixer and click on an insert to see what it is associated with. That doesn't work if you have multiple CamelSpace for instance.. they all look the same. what if you are going in reverse and have a ton of CS on the screen? You are not going to go back to the mixer and click on each instance to discover which one you are affecting. Your method is the reason I'm posting my suggestion. Simple (automatic) labels resolves this issue. On an aside.. I get the feeling some here think an idea pops into each of our heads and we instantly rush out to tell the world That is not what happens (at least for me).. I think on it quite some time and ensure it truly (a) is an issue and (b) could be resolved in the way described. Now, if you are somehow making a GUI below the max character limit, then it WOULD be an issue.. however, if you are doing that, then you are knowingly breaking the system and then telling others they should accommodate you!
Re: Labeled Effects per InstrumentWhat you are saying makes no sense to me. Why would you have to "go back" to the Mixer? Why wouldn't the Mixer just be there? It doesn't matter how many Camelspaces or anything else you have, the Mixer will always allow you to select the one you need to work on, first time, every time.
Don't worry about designing a GUI, your idea doesn't even work with the Default Skin. e.g. I tried it using the Brickwall Limiter and there is only enough room for "Brickwall Limiter insert on Wa". Now, it should be obvious enough that "Wa" is short for Wasp but we often have 3 or 4 Wasps in a song, so it is hardly useful. I chose the Brickwall Limiter not because it has a long name but because it is the very first effect in the menu. IT actually has the shortest name of all the effects in the Dynamics menu. If I'd wanted to make my point more forcefully, I'd have used the Impulse Response Processor as an example because it uses all but 4 of the available characters, so you get "Impulse Response Processor ins" and that's all. And, for the record, my rolled and minimised toolbars are actually longer than the Default and would accommodate larger names if that was a variable I could control. So even your attempt to have a go at me is a big failure. If you really have thought about this, then that's a bit scary because its a bad idea. I'd suggest a better idea is for you to go back to the drawing board, look at your workflow from the very beginning and see what you can do to avoid this being an issue in the first place. (Hint - the Mixer should be the hub of your workflow because that's how Orion is designed to work.) Dell G7 (Hexa-Core i7)|Cubase Pro 10||Analog Keys|Ultranova|MicroMonsta|Uno|Skulpt|Craft Synth 2.0|
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Re: Labeled Effects per Instrument
I got that feeling..
Who keeps the mixer up at all times? I'm moving from instrument GUI view, to pattern view, back to instrument GUI view, etc, up to mixer, back to instrument GUI, over to pattern view, etc etc etc. How would one edit their patterns if the mixer is visible all the time? Surely you jest when you say the mixer is up on your screen ALL the time.. unless you have dual monitors. Which isn't nor should be a requirement for quick workflow in the software. And if you have multiple instances of an effect open at once how will you know what goes to what unless you go back to the mixer and click on the inserts to pop the effect back onto the screen one at a time. Just having a label to explain what channel they belong to on the header bar would alleviate this. This is no different from having labels on the mixer channels otherwise it would look like SynthA, SynthA, SynthA, SynthA but we get to rename them. The fact that they get labels is in the same vein of having labels associating effects to instruments upon which they are inserted.
An easy fix is to increase the length of the labeled when fully minimized. But who looks at them in a list fully minimized and tiled?? Don't you go to the mixer to select? The tiles are meant simply to get them out of the way, but not completely remove them from view. After you have gone to the mixer to select (but dont go back to minimize the effect again) it will be open, underneath whatever is active at the time. Some form of Identification would be wonderful to differentiate what effect goes to what. Oh, and I did not have a go at you. Nor will I. I'm simply backing my view since you seem so completely opposed.
Orion is very mixercentric.. which causes the nightmare that my request helps to resolve. This type of scenario doesn't happen in other hosts as easily since the mixer IS the hub. It is a good idea, but I'm afraid you completely fail to see it as such.
Re: Labeled Effects per Instrument
I have the mixer up at all times. It is often visually covered by whatever I am specifically working on at the time, but it is always up. From the mixer, I choose an instrument or effect, edit what I want to there and then minimize that instrument or effect. I'm looking at the mixer again and ready to continue with the next thing.
Re: Labeled Effects per InstrumentI also keep mixer visible on far left of screen
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Re: Labeled Effects per InstrumentSame here. It occupies my top part of the screen, full width (as long the channels go) so I have larger coverage of what's happening on it. Of course, when I'm working on a pattern, it goes under it, but I don't see the need to have it visible during that.
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Re: Labeled Effects per InstrumentExactly the same here. Mixer is always available except when the playlist is maximized. There are some plugins, such as MNotePad, that allow you to write notes within the project you're in. Maybe one of those would help you to organise and keep track of your plugins?
Re: Labeled Effects per InstrumentI keep it up behind the scenes too.. I keep just about everything up that way actually (which presses the request of labels). However. that is not what I meant. I meant always up... as in always on top. Which strikes me as silly.
In any event, I will continue to push for this request until either it is made available or until Richard says it is not going to happen. I'm only asking for simple labels per insert not a major alteration of the workflow. Never thought I'd get that much pushback for such a small change here. I get the feeling a few of you are afraid of ANY sort of change whatsoever.
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