Rich hasnt commented on this yet? He has Cubarse, so should be able to sort it (assuming its not related to soundcard)
Sounds like a tough one to crack tho....
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JohnDowe123 wrote:That would mean that Dune2 is delivering its packets in time most of the time, but sometimes pretty late. For most users it is late but not too late so they don't hear a dropout and since they don't have an ASIO meter they don't notice anything. For me I notice these as ASIO spikes regularly, and when there is other stuff demanding CPU then it even yields dropouts.
JohnDowe123 wrote:...since the problem only seems to be there with certain patches, maybe we can nail down a component that causes it? A filter type or something? I already tried turning off all effects on the Pigment patch, it reduced ASIO load but it didn't cure the spikes.
teacue wrote:Just testing the Demo and playing one instance polyphonic with two hands but without trying to push the plug to its limits.
After half an hour there are only a few Asio spikes but without any crackles.
This is the kind of spikes that often occur in Cubase with many other plugs too.
Teksonik wrote:This reply was posted at KVR:teacue wrote:Just testing the Demo and playing one instance polyphonic with two hands but without trying to push the plug to its limits.
After half an hour there are only a few Asio spikes but without any crackles.
This is the kind of spikes that often occur in Cubase with many other plugs too.
Richard wrote:Teksonik wrote:This reply was posted at KVR:teacue wrote:Just testing the Demo and playing one instance polyphonic with two hands but without trying to push the plug to its limits.
After half an hour there are only a few Asio spikes but without any crackles.
This is the kind of spikes that often occur in Cubase with many other plugs too.
I get such spikes too under Cubase/Win7, if the web browser, email, Skype etc is open. It happens with any plugin and is expected behavior as the audio threads get interrupted by some other app more frequently. If the audio threads have too little time to process data, you'll get the typical dropouts. Cubase can detect such dropouts and they're visible in the meter.
Richard wrote:JohnDowe123 wrote:That would mean that Dune2 is delivering its packets in time most of the time, but sometimes pretty late. For most users it is late but not too late so they don't hear a dropout and since they don't have an ASIO meter they don't notice anything. For me I notice these as ASIO spikes regularly, and when there is other stuff demanding CPU then it even yields dropouts.
Dune 2 does not deliver anything too late.
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