New *SPECIAL* wavetables for DUNE2 (*WT editor screenshot!*)

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Re: New *SPECIAL* wavetables for DUNE2 (*Volcas added*)

Postby Christophe » Fri May 22, 2015 2:34 pm

Mark wrote:
Christophe wrote:
Mark wrote:Bring it on Chris :lol:

here we go :
https://soundcloud.com/ccarrieres/dune2 ... -wavetable


Just tried to listen to this, but it's not available apparently :(

i tried to stream it without being logged with success
do you try to download it ?
i don't understand the problem :?
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Re: New *SPECIAL* wavetables for DUNE2 (*Volcas added*)

Postby Mark » Fri May 22, 2015 9:54 pm

I think I'm ready to tender for beta testers. Anyone interested? PM me if you are.
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Re: New *SPECIAL* wavetables for DUNE2 (*Volcas added*)

Postby Teksonik » Sat May 23, 2015 2:58 am

I'm currently up near Seattle but when I get back to Vegas in a few days I'd be willing to beta test. I'll send you a PM :)
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Re: New *SPECIAL* wavetables for DUNE2 (*Volcas added*)

Postby Mark » Sat May 23, 2015 9:23 am

Cool, thanks 8)
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Re: New *SPECIAL* wavetables for DUNE2 (*Volcas added*)

Postby Mark » Sat May 23, 2015 9:49 am

Christophe wrote:
Mark wrote:


Just tried to listen to this, but it's not available apparently :(

i tried to stream it without being logged with success
do you try to download it ?
i don't understand the problem :?


It works now. The wife told me to turn it off otherwise she'd throw a shoe at me. I'd take that as a compliment :D :lol:
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Re: New *SPECIAL* wavetables for DUNE2 (*Volcas added*)

Postby Christophe » Sat May 23, 2015 2:15 pm

:lol:
don't let her know it's me :oops:
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Re: New *SPECIAL* wavetables for DUNE2 (*Volcas added*)

Postby Mark » Sat May 23, 2015 2:21 pm

Christophe wrote::lol:
don't let her know it's me :oops:


Whoops I already did :oops: :lol:
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Re: New *SPECIAL* wavetables for DUNE2 (*Volcas added*)

Postby Mark » Mon May 25, 2015 10:43 am

For the people who have offered to beta test, a big thanks 8)

There will be a slight delay sending something to you whilst I sort out a (hopefully) minor bug :oops:
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Re: New *SPECIAL* wavetables for DUNE2 (*Logic operators add

Postby Mark » Fri May 29, 2015 12:25 pm

Just taking a break from making the WT program to share some wavetables based on logical operators (And, Or, Xor).

Basically, I have morphed between two waves to give 17 waves, then paired them up and applied bit operations to each pair of samples. The And operated wavetables retain some of the character of the original waves whereas the Xor gives lovely harshness. The Or operator is slightly harsher than the And. 18 wavetables in all. Enjoy :)

https://app.box.com/s/q9wpkenyxp5wtpyqyxp7sb9ndik11vzx
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Re: New *SPECIAL* wavetables for DUNE2 (*Volcas added*)

Postby Mark » Fri May 29, 2015 12:29 pm

Looking forward to Kriminal's comment :lol:
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Re: New *SPECIAL* wavetables for DUNE2 (*Logic operators add

Postby Kriminal » Fri May 29, 2015 3:37 pm

So it Or and X, or Andorrand X....etc

Seems simple enough :D
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Re: New *SPECIAL* wavetables for DUNE2 (*Logic operators add

Postby Mark » Fri May 29, 2015 4:01 pm

Kriminal wrote:So it Or and X, or Andorrand X....etc

Seems simple enough :D


By jove you've got it!
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Re: New *SPECIAL* wavetables for DUNE2 (*Volcas added*)

Postby Mark » Sun May 31, 2015 10:18 pm

Mark wrote:For the people who have offered to beta test, a big thanks 8)

There will be a slight delay sending something to you whilst I sort out a (hopefully) minor bug :oops:


Turned out to be minor, but a very niggly one. It's also been the kids half term holiday, so not much time to work on it anyway. Sorted now. Running a few more tests, so I should be able to send it out to beta testers tomorrow :)
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Re: New *SPECIAL* wavetables for DUNE2 (*Logic operators add

Postby Mark » Thu Jun 04, 2015 12:45 pm

Here is a screenshot of what is hopefully the final beta of the wavetable editor I've been working on. It will hopefully be released soon. It will be donationware :D

Wavelet beta3.jpg
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Re: New *SPECIAL* wavetables for DUNE2 (*WT editor screensho

Postby Kriminal » Thu Jun 04, 2015 3:44 pm

Why are there 4 parts? How long is each part? Does it not create a single cycle at 2048?
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