Dune 2: Note Off in MSEG

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Dune 2: Note Off in MSEG

Postby Saukar23 » Sun Mar 12, 2017 6:16 pm

I need some help on this one. I've been trying sporadically for awhile to figure out how to get a voice to trigger in Dune 2 using only the MSEG Note Off.

For example... let's say on Voice 1 I have an FM Keys sound & on Voice 2 I want to emulate the sound of the hammer noise of a piano. How would I route that? What I've tried so far is in Voice 2 is turning down the Amplitude envelope level, assigned the MSEG to Osc Mixer Volume @ 100. I tried this and don't get any sound. Of course if I turn the Amplitude Envelope level up, the sound comes back, but I don't want to use that envelope. I want to trigger it by using the MSEG.
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Re: Dune 2: Note Off in MSEG

Postby Saukar23 » Fri Mar 17, 2017 3:18 pm

Oh wow... no one has tried this?
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Re: Dune 2: Note Off in MSEG

Postby HYPNAGOGIA » Fri Mar 17, 2017 5:36 pm

I'm not proficient enough with D2 to figure out how to do something like that, so I'm really not of any help.
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Re: Dune 2: Note Off in MSEG

Postby Teksonik » Sat Mar 18, 2017 1:21 am

Oh well I just gave it my best shot and I can't get anything to trigger with MSEG Note Off but I was only using the on GUI keyboard. Maybe I'll try with my midi controller next but it shouldn't make a difference. :? Guess we'll have to see what Richard says........
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Re: Dune 2: Note Off in MSEG

Postby Saukar23 » Sat Mar 18, 2017 8:22 am

Thanks Teksonic & Hypnagogia

I didn't think this was something that a lot of people took advantage of, but it was something I seen and just start thinking... hmmm... maybe I could get the note off of the MSEG to activate a voice vs using the amp envelope. Sorta like a sampler (like note off triggers nuances of an acoustic sound)... but in a synth.

Rich, if you can chime in and say exactly how he Note off in the MSEG should be used (or if it is working properly) that would be great.
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Re: Dune 2: Note Off in MSEG

Postby ufo » Sat Mar 18, 2017 12:48 pm

Hey mate
Are you trying to get your second sound to trigger when you release a key?
I cannot get any triggering with note off, perhaps it is not working correctly.

Further to the routing, setup amp env to mixer volume for voice 1 and then
Setup mseg1 to amp level for voice 2. (This of course is only working for note on or key on)

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Re: Dune 2: Note Off in MSEG

Postby HYPNAGOGIA » Sat Mar 18, 2017 4:27 pm

Is this something that would even be doable? Are there other synths out there that can do that?

It just doesn't make sense to me; how can you get a sound from what is essentially a stop command?
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Re: Dune 2: Note Off in MSEG

Postby Cinebient » Sat Mar 18, 2017 5:12 pm

I have no problem to use MSEG off.
So you mean you want something like a "release sample"
However, if you use MSEG off you need to have a long enough release phase to hear the effect.
Maybe i just understand it wrong :D (sometimes i have still trouble with english).
Edit: I also have no problem to use the MSEG off to modulate the Amplitude amount from voice 2.
So it should be no problem what you want to do.
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Re: Dune 2: Note Off in MSEG

Postby Cinebient » Sat Mar 18, 2017 5:46 pm

Here is an example patch for this. I just quickly modified one of my custom patches for it.
It´s a organ like attack with a simple "klick" as release then.
If that is what you want?
Here is the patch: https://www.dropbox.com/s/g867ds641uah4 ... k.fxp?dl=0
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Re: Dune 2: Note Off in MSEG

Postby Teksonik » Sat Mar 18, 2017 11:27 pm

Hey that works ! I swear I tried every combination yesterday and could not get the right one. :oops:

I never even thought of using Note Off in the MSEG before but this opens up a lot of possibilities. Here's a real quick edit of your patch with a Voice (Saw) at Note On and another at Note Off (Saw again). :)
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Re: Dune 2: Note Off in MSEG

Postby Teksonik » Sat Mar 18, 2017 11:36 pm

I see what I did wrong. :? I was using MSEG --->Osc Volume instead of Amp Level. I think the MSEG Env makes the difference as well. I was trying different MSEG ADSR values even inverted the Env. :oops:

Thanks for the Lesson ! :)

Here's another quick patch from INIT using your MSEG Env:
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Re: Dune 2: Note Off in MSEG

Postby Cinebient » Sun Mar 19, 2017 9:15 am

First i also was searching how to use it, then i remembered i did a few of those "emulation" patches (which i lost for a while....or better said deleted :roll: ).
I doesn´t use Dune 2 much these days because i get to many new stuff (i must stop that GAS) but it reminded me to create some new fresh patches again.
Still hope for a wavetable editor in version 3(?). I thought Avenger will do it for me but i sold it again since it wasn´t usable on my set-up.
Off topic...uhh.
However, i think it was what the OP wanted i think.
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Re: Dune 2: Note Off in MSEG

Postby Teksonik » Sun Mar 19, 2017 5:59 pm

Yes if I understand correctly what you posted is exactly what the OP wants. :)
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Re: Dune 2: Note Off in MSEG

Postby Saukar23 » Sun Mar 19, 2017 7:37 pm

Heyyyy... Thanks Cinebient!!! That's exactly what I was trying to accomplish!

I was doing the same thing as Teksonik... using the MSEG to control the osc volume vs Amp Level.

I knew somebody here was a genius!
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