Hey guys,
Puttintg aside that Dune 3 is incredible, I'd suggest some small fixes for raster mouse wheel.
Looks like the Synapse products adhere to the behavior "one wheel step - one UI control step" for integral values,
but there are some discrepancies at some places on the UI:
- Some of controls require two gradations to move from 0 to 1/-1 or from 1 to 2 (OSCILLATOR -> DENSITY, MOD MATRIX -> AMT, UNISON VOICES -> AMT, ARP -> VEL)
- For ARP -> NOTE, value increment/decrement gets skipped across the entire range (not only around 0)
- There is a bug with OSCILLATOR -> DENSITY/AMOUNT values editing with the wheel: the value drops to 0 most of the times mouse leaves the control ares
Less noticeable one:
- Some drop-downs don't react to the mouse wheel, like EQUALIZER -> TYPE
While evaluating The Legend, I happened to notice that a bunch of integral controls (like waveform type) also require more gradations to go from 0 to 1.
Hope my observations will help to make the UI even better
Thank you!
Den
Suggestions about raster mouse wheel supportModerators: Christophe, Mark
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