DUNE 2 LFO & MSEG Retriggering

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Re: DUNE 2 LFO & MSEG Retriggering

Postby Kriminal » Tue Jun 03, 2014 4:28 pm

Its a fact. It took someone else tell you what it was....and after all that fuss you then turn round and day you dont need it (at kvr) :lol:
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Re: DUNE 2 LFO & MSEG Retriggering

Postby Yorrrrrr » Tue Jun 03, 2014 4:51 pm

Nobody told me what it is. Initial phase is not what I was talking about. But at least the person who suggested it got it close. Not you, however. You seem pretty clueless. You even need audio examples to understand basic things.
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Re: DUNE 2 LFO & MSEG Retriggering

Postby Kriminal » Tue Jun 03, 2014 5:04 pm

Yorrrrrr wrote: You seem pretty clueless.



I was, didnt have a clue what you meant, because YOU didnt know :lol:

Yorrrrrr wrote:You even need audio examples...



I asked for an audio example cos i dont have the synth, and YOU couldnt explain what it was :lol:

Yorrrrrr wrote:...to understand basic things.



the same 'basic things' you knew nothing about until someone else explained? :lol:
Last edited by Kriminal on Tue Jun 03, 2014 5:27 pm, edited 1 time in total.
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Re: DUNE 2 LFO & MSEG Retriggering

Postby drishti » Tue Jun 03, 2014 5:21 pm

Can you please stop this childish behavior, or move it to a private conversation? Thanks.
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Re: DUNE 2 LFO & MSEG Retriggering

Postby Kriminal » Tue Jun 03, 2014 5:27 pm

drishti wrote:Can you please stop this childish behavior, or move it to a private conversation? Thanks.



why?
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Re: DUNE 2 LFO & MSEG Retriggering

Postby Mark » Tue Jun 03, 2014 8:00 pm

Everyone stop please. I'm somewhat sedated after a hospital procedure today. I don't want to spend my evening recovering checking here every 5 mins.
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Re: DUNE 2 LFO & MSEG Retriggering

Postby Christophe » Tue Jun 03, 2014 8:04 pm

i am here too !
i have never banned someone so :cowboy:
i am kidding :lol:
but i will lock the thread and Mark will spend some time on music :dance:
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Re: DUNE 2 LFO & MSEG Retriggering

Postby Joethibs » Sun Mar 29, 2015 12:28 am

Richard wrote:LFOs are global mode when Poly is off. When Sync is enabled while Poly is off, however, the LFO will retrigger when no note was pressed previously. MSEG will behave the same way when Loop mode is active. The idea here is to make sure everything is in sync during sequencing and when playing live, e.g. you hold one note with some rhyhtmic modulation on it, then add additional notes and all is perfectly in sync.

We've planned an option to tie the LFO/MSEG to the host sequencer PPQ, which I think is what you want. From our first tests this did not work reliably in all hosts, so we preferred a robust solution to start with, and which works both for sequencing and playing live.



Richard, is there anyway to run Loop mode with an MSEG and have it to retrigger with new MIDI notes? I'm trying this with 1/8. notes but wanting them to reset each bar with a new chord... I can't figure out how to do it in Dune 2.

thanks for your help
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