DUNE 2.5 released

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Re: DUNE 2.5 released

Postby teacue » Sat Dec 19, 2015 9:21 am

Thanks for the new version.
I notice that the Christmas Patches Add-On is the soundbank formerly known as "DUNE Level 2" by "Art Renaissance" (that is now gone).
Armin Malbertz was the owner and creator of Art Renaissance and of these patches.
These are great patches.
He made also great patches for Dune 1.
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Re: DUNE 2.5 released

Postby themachinelt » Sat Dec 19, 2015 9:24 am

Kriminal why you are always have this attidute why you have to be so mean and negative towards anyone who says something about Dune 2 that reflects some feature shortage?

To defend people why they most of them are probably asking (including me):

Thanks for the offer. It's much appreciated. I won't be releasing what I intended to anymore though.. I'll maybe just release a waveform creator. Not a wavetable creator. The reason? Richard has told me that he has been working on a wavetable creator that will be built in to D2 that's almost ready. Great news for all!
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Re: DUNE 2.5 released

Postby Kriminal » Sat Dec 19, 2015 10:09 am

Cinebient wrote:If we all would think we have everything we need we would live still in caves.



food, water, shelter...yep, sounds good. Everything else is a luxury.

Cinebient wrote:Even a 5 buck synth on my iPhone can do nearly "everything" which would be enough for the consumer listener. But that means nothing.


what do you mean it means nothing?
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Re: DUNE 2.5 released

Postby nitroik » Sat Dec 19, 2015 10:12 am

Thanks Synapse Audio. The update is awesome!.
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Re: DUNE 2.5 released

Postby Kriminal » Sat Dec 19, 2015 10:13 am

themachinelt wrote:Kriminal why you are always have this attidute why you have to be so mean and negative towards anyone who says something about Dune 2 that reflects some feature shortage?



Im not being 'mean or negative'... ppl need to learn how stuff works before moaning it 'needs' a million more features...i bet he can already do everything he wants in Dune, but like most ppl, he feels its missing something because another synth has that feature...

i'd like to hear some audio examples of sounds he cant do in Dune that other synths can...

Want and need are two very diff things

themachinelt wrote:
To defend people why they most of them are probably asking (including me):

Thanks for the offer. It's much appreciated. I won't be releasing what I intended to anymore though.. I'll maybe just release a waveform creator. Not a wavetable creator. The reason? Richard has told me that he has been working on a wavetable creator that will be built in to D2 that's almost ready. Great news for all!


im fuully aware of what Rich has been saying for many many months, both here and on the beta froum
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Re: DUNE 2.5 released

Postby Cinebient » Sat Dec 19, 2015 10:49 am

Kriminal wrote:
Cinebient wrote:If we all would think we have everything we need we would live still in caves.



food, water, shelter...yep, sounds good. Everything else is a luxury.

Sure, everything here are first world problems but this is another theme.

Cinebient wrote:Even a 5 buck synth on my iPhone can do nearly "everything" which would be enough for the consumer listener. But that means nothing.


what do you mean it means nothing?


Exact what i said.... it means nothing. A listener would not care if i have just a slightly change in sound but i would do since i do it not for commercial things.
How can YOU say that I have all i need! Can you look into my brain? Do you know what i feel?
A wavetable editor is not a million new features.
But always when someone ask for a feature, some ask you "why the hell would you need it". Or even worse, they explain ME why i not need it. I remember the MPE stuff f.e.
Audio samples? I don´t want to recreate sounds from other synths with Dune 2. I just would like to expand on what it already can do. Dune 2 is awesome like it is but i didn´t know it was forbidden to ask for more.
However, such a disscussion makes no sense. It´s like talking about religion.
Everything is fine... let´s go on!
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Re: DUNE 2.5 released

Postby Kriminal » Sat Dec 19, 2015 11:03 am

Again, want and need are two very diff things.
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Re: DUNE 2.5 released

Postby Oberheim » Sat Dec 19, 2015 11:38 am

Thanks for update, i have question about it will be safe tu update D2 if I have unfinished project using D2 synths.

Kriminal:
Wavetable editor and WT player (which is in D2) is something like Synth vs Rompler. I hope you understand this way of explanation why Dune 2 need WT editor Kriminal.

I hope, question about WT editor release will be answered.
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Re: DUNE 2.5 released

Postby zvenx » Sat Dec 19, 2015 12:44 pm

Thanks for this Richard.
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Re: DUNE 2.5 released

Postby Kriminal » Sat Dec 19, 2015 1:27 pm

Oberheim wrote:
Kriminal:
Wavetable editor and WT player (which is in D2) is something like Synth vs Rompler. I hope you understand this way of explanation why Dune 2 need WT editor Kriminal.
.


Thanks for the explaination....
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Re: DUNE 2.5 released

Postby piel » Sat Dec 19, 2015 1:43 pm

Thank You Rich. Great Christmas present. :xmas:
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Re: DUNE 2.5 released

Postby Richard » Sat Dec 19, 2015 2:05 pm

Hinfoweb wrote:I'ts possible have a 2.5 demo version of Dune in Downloads section? Thank


Sure. Just give us a day or two, we still need to update our website, then there's a bunch of people who lost their login and pass etc, the usual stuff that happens with every update and takes a while to sort out.
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Re: DUNE 2.5 released

Postby Suonoecomputer » Sat Dec 19, 2015 2:27 pm

Richard wrote:
Hinfoweb wrote:I'ts possible have a 2.5 demo version of Dune in Downloads section? Thank


Sure. Just give us a day or two, we still need to update our website, then there's a bunch of people who lost their login and pass etc, the usual stuff that happens with every update and takes a while to sort out.


Good, thank
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Re: DUNE 2.5 released

Postby Darren Eddy » Sat Dec 19, 2015 6:36 pm

What a great email to find in my inbox; I love you guys; the download was trouble free as always and the new sounds are amazing. Thank you Armin and everyone else that made the new sounds.
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Re: DUNE 2.5 released

Postby garryknight » Sat Dec 19, 2015 8:11 pm

Excellent, Richard. Thank you.
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