Hydra not validating in Logic Pro X 10.2

Post everything related to Synapse VST and Audio Unit plugins here.

Moderators: Christophe, Mark

Hydra not validating in Logic Pro X 10.2

Postby brianred8 » Wed Dec 23, 2015 7:36 am

Hydra not validating in Logic Pro X 10.2
Running Yosemite 10.10.5
Reinstalled application
Re authorized Application
Same Issue
brianred8
Novice
 
Posts: 5
Joined: Wed Dec 23, 2015 7:16 am

Re: Hydra not validating in Logic Pro X 10.2

Postby obeygiant » Sun Dec 27, 2015 6:34 am

Same issue. Same specs.
obeygiant
Novice
 
Posts: 4
Joined: Sun Dec 27, 2015 6:32 am

Re: Hydra not validating in Logic Pro X 10.2

Postby brianred8 » Sun Dec 27, 2015 9:40 am

Cool... are you having an issue with Dune 2 also?? I am, but they haven't approved my post yet for it.. I know that with Dune 2.. apparently there is a new version that they fixed it with, but I think I have that version and have the issue as well... Keep me posted and I will do the same!!!!

Thanks for replying!!!!!!

Brian
brianred8
Novice
 
Posts: 5
Joined: Wed Dec 23, 2015 7:16 am

Re: Hydra not validating in Logic Pro X 10.2

Postby Mark » Sun Dec 27, 2015 10:36 am

@Brian: I haven't seen a post of yours for this topic to approve. Anyway, you don't need approval for all your posts, just the first one when joining.
User avatar
Mark
Moderator
Moderator
 
Posts: 4225
Joined: Mon Jan 12, 2004 3:29 am
Location: London, UK

Re: Hydra not validating in Logic Pro X 10.2

Postby brianred8 » Sun Dec 27, 2015 11:23 am

Thanks Mark.. I will re write it.... I thought that there was a holdup in approving it because THAT ONE was technically my first, so I figured I'd give it a bit more timeā€¦ Thanks again!!!!!!!!
brianred8
Novice
 
Posts: 5
Joined: Wed Dec 23, 2015 7:16 am

Re: Hydra not validating in Logic Pro X 10.2

Postby obeygiant » Mon Dec 28, 2015 1:49 am

Trying to troubleshoot I found that, for me, Hydra works fine in 32-bit programs (Mainstage 2/Logic Pro 9), but not in purely 64-bit programs (Mainstage 3/LP X). It also worked for me in 64-bit Logic Pro 9, but the first time I opened the synth I got an empty Logic-style plugin skin with a message saying something like, "click to open plugin." When I did, the Hydra UI came up and Finder said "32-bit audio plugin bridge" or something like that (where it would normally still read "Logic Pro)," but the synth seemed to work as expected. After closing and reopening (again in 64-bits) Hydra opened normally; no empty Logic plugin skin nor "32-bit audio plugin bridge." It doesn't even appear as an option to choose from in LPX nor MS3.

I just purchased, downloaded and installed Hydra from Synapse's website last night....100% legit.
Last edited by obeygiant on Mon Dec 28, 2015 5:25 am, edited 1 time in total.
obeygiant
Novice
 
Posts: 4
Joined: Sun Dec 27, 2015 6:32 am

Re: Hydra not validating in Logic Pro X 10.2

Postby brianred8 » Mon Dec 28, 2015 2:28 am

I'll def see if I can find the 32 bit component and resurrect it using 32 Lives and see if that works
Thanks for the update!!!!!!!!

Brian

I will let you know how it works out!!!
brianred8
Novice
 
Posts: 5
Joined: Wed Dec 23, 2015 7:16 am

Re: Hydra not validating in Logic Pro X 10.2

Postby obeygiant » Mon Dec 28, 2015 1:25 pm

After uninstalling an older version of 32 Lives and reinstalling their latest and greatest version, Hydra now won't work in 64-bit Logic Pro 9 (not that I particularly wanted to work in 9 anyway). Because both 9 and X had to rescan all my plugins after the reinstall, I received error messages when first opening both stating that Hydra had crashed auvaltool and asking if I wanted Ignore or Reopen it. In 9, when I opened the plugin manager and attempted to validate Hydra I got the following read-out:

validating Audio Unit Hydra by Synapse:

AU Validation Tool
Version: 1.6.1a1
Copyright 2003-2013, Apple Inc. All Rights Reserved.
Specify -h (-help) for command options

--------------------------------------------------
VALIDATING AUDIO UNIT: 'aumu' - 'HYDR' - 'Syna'
--------------------------------------------------
2015-12-28 05:08:41.811 auvaltool[5816:155245] 05:08:41.810 WARNING: >compload> AudioComponentPluginLoader.cpp:445: ParseInfoPlistArray: ARP%202600%20V2%20Efx.component -- file:///Library/Audio/Plug-Ins/Components/: trouble parsing Info.plist's AudioComponents; entry: <CFBasicHash 0x7fd009606680 [0x7fff75b91ed0]>{type = mutable dict, count = 6,
entries =>
2 : <CFString 0x7fd0096060a0 [0x7fff75b91ed0]>{contents = "manufacturer"} = <CFString 0x7fd009605dc0 [0x7fff75b91ed0]>{contents = "Artu"}
7 : <CFString 0x7fd0096074b0 [0x7fff75b91ed0]>{contents = "subtype"} = <CFString 0x7fd0096067f0 [0x7fff75b91ed0]>{contents = "arpY"}
8 : <CFString 0x7fd009607950 [0x7fff75b91ed0]>{contents = "version"} = <CFNumber 0x2060037 [0x7fff75b91ed0]>{value = +132608, type = kCFNumberSInt64Type}
9 : <CFString 0x7fff75b65400 [0x7fff75b91ed0]>{contents = "description"} = <CFString 0x7fd009607350 [0x7fff75b91ed0]>{contents = "ARP 2600 V2 AU Efx"}
10 : <CFString 0x7fd009606120 [0x7fff75b91ed0]>{contents = "type"} = <CFString 0x7fd0096071b0 [0x7fff75b91ed0]>{contents = "aufx"}
11 : <CFString 0x7fd009606020 [0x7fff75b91ed0]>{contents = "name"} = <CFString 0x7fd009607980 [0x7fff75b91ed0]>{contents = "Arturia: ARP 2600 V2 Efx"}
}
2015-12-28 05:08:41.812 auvaltool[5816:155245] 05:08:41.812 WARNING: >compload> AudioComponentPluginLoader.cpp:445: ParseInfoPlistArray: ARP%202600%20V2.component -- file:///Library/Audio/Plug-Ins/Components/: trouble parsing Info.plist's AudioComponents; entry: <CFBasicHash 0x7fd009416a90 [0x7fff75b91ed0]>{type = mutable dict, count = 6,
entries =>
2 : <CFString 0x7fd0094168d0 [0x7fff75b91ed0]>{contents = "manufacturer"} = <CFString 0x7fd009416910 [0x7fff75b91ed0]>{contents = "Artu"}
7 : <CFString 0x7fd00942a6e0 [0x7fff75b91ed0]>{contents = "subtype"} = <CFString 0x7fd00942a720 [0x7fff75b91ed0]>{contents = "arpW"}
8 : <CFString 0x7fd00942a5e0 [0x7fff75b91ed0]>{contents = "version"} = <CFNumber 0x2060037 [0x7fff75b91ed0]>{value = +132608, type = kCFNumberSInt64Type}
9 : <CFString 0x7fff75b65400 [0x7fff75b91ed0]>{contents = "description"} = <CFString 0x7fd00941a290 [0x7fff75b91ed0]>{contents = "ARP 2600 V2 AU"}
10 : <CFString 0x7fd00942a760 [0x7fff75b91ed0]>{contents = "type"} = <CFString 0x7fd00942a7a0 [0x7fff75b91ed0]>{contents = "aumu"}
11 : <CFString 0x7fd009413990 [0x7fff75b91ed0]>{contents = "name"} = <CFString 0x7fd00942a630 [0x7fff75b91ed0]>{contents = "Arturia: ARP 2600 V2"}
}
2015-12-28 05:08:41.863 auvaltool[5816:155245] 05:08:41.863 WARNING: >compload> AudioComponentPluginLoader.cpp:445: ParseInfoPlistArray: Looperator.component -- file:///Library/Audio/Plug-Ins/Components/: trouble parsing Info.plist's AudioComponents; entry: <CFBasicHash 0x7fd00951dba0 [0x7fff75b91ed0]>{type = mutable dict, count = 6,
entries =>
2 : <CFString 0x7fd00951e720 [0x7fff75b91ed0]>{contents = "manufacturer"} = <CFString 0x7fd00951d910 [0x7fff75b91ed0]>{contents = "Sugar Bytes"}
7 : <CFString 0x7fd00951e890 [0x7fff75b91ed0]>{contents = "factoryFunction"} = <CFString 0x7fd00951e8f0 [0x7fff75b91ed0]>{contents = "LooperatorFactory"}
8 : <CFString 0x7fd00951e010 [0x7fff75b91ed0]>{contents = "subtype"} = <CFString 0x7fd00951f190 [0x7fff75b91ed0]>{contents = "sblo"}
9 : <CFString 0x7fd00951f1d0 [0x7fff75b91ed0]>{contents = "type"} = <CFString 0x7fd00951f210 [0x7fff75b91ed0]>{contents = "aumf"}
10 : <CFString 0x7fd00951f110 [0x7fff75b91ed0]>{contents = "version"} = <CFString 0x7fd00951f2f0 [0x7fff75b91ed0]>{contents = "65537"}
11 : <CFString 0x7fd00951ea50 [0x7fff75b91ed0]>{contents = "name"} = <CFString 0x7fd00951e350 [0x7fff75b91ed0]>{contents = "Looperator"}
}
Manufacturer String: Synapse
AudioUnit Name: Hydra
Component Version: 1.5.1 (0x10501)
Component's Bundle Version: 1.4.0

* * PASS
--------------------------------------------------
TESTING OPEN TIMES:
COLD:
Time to open AudioUnit: 23.921 ms


validation result: crashed validation

updating properties of AU Hydra by Synapse...done.

Any help with this would be appreciated....I paid for a product and I expect that product to work. Otherwise, why pay for it?


p.s., I just noticed that Looperator and Arturia's ARP 2600 are mentioned in the above read-out. I am not sure if this is significant, but it is curious to me since, in the above validation attempt, Hydra was the only plugin selected for said validation. I never tried to open either of the two in Logic 9 so I wasn't aware of a problem (if there even was one). They work flawlessly in X.
obeygiant
Novice
 
Posts: 4
Joined: Sun Dec 27, 2015 6:32 am

Re: Hydra not validating in Logic Pro X 10.2

Postby Marcin » Mon Dec 28, 2015 5:30 pm

The Hydra for OS X has been updated. Please download the latest version from your User account, install and re-scan the plugins in the Plug-in Manager.
User avatar
Marcin
Synapse Audio
 
Posts: 1337
Joined: Thu Apr 20, 2006 8:31 am
Location: Poland

Re: Hydra not validating in Logic Pro X 10.2

Postby obeygiant » Tue Dec 29, 2015 5:17 am

Thank you....Hydra is now working.
obeygiant
Novice
 
Posts: 4
Joined: Sun Dec 27, 2015 6:32 am


Return to Plugin Support (VST/AU)

Who is online

Users browsing this forum: No registered users and 402 guests

© 2017 Synapse Audio Software. All Rights Reserved.