Mod Matrix FR for Dune 2

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Mod Matrix FR for Dune 2

Postby JayFugotti » Wed Feb 03, 2016 7:02 pm

I'd love to have a "Vel greater than 120" modulation source in addition to the existant "Vel greater than 100".

As an ex: just earlier I was trying to trick a Synth bass preset of mine into behaving like a trad slap funk bass, whereas hitting really hard at peak vel triggers a type of neo-slap sound (here delay turned down, filter drive and resonant up etc). I used the greater than 100 source. But that really cuts into the heart of the normal velocity range.

I could think of so many other fun sound design examples (think working with a trad sampler, like Kontakt, where one reserves that tip top vel layer for all sorts of nuanced and not-so-nuanced mayham/expressiveness/badassery).
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Re: Mod Matrix FR for Dune 2

Postby Mark » Fri Feb 05, 2016 9:59 am

JayFugotti wrote:I'd love to have a "Vel greater than 120" modulation source in addition to the existant "Vel greater than 100".

As an ex: just earlier I was trying to trick a Synth bass preset of mine into behaving like a trad slap funk bass, whereas hitting really hard at peak vel triggers a type of neo-slap sound (here delay turned down, filter drive and resonant up etc). I used the greater than 100 source. But that really cuts into the heart of the normal velocity range.

I could think of so many other fun sound design examples (think working with a trad sampler, like Kontakt, where one reserves that tip top vel layer for all sorts of nuanced and not-so-nuanced mayham/expressiveness/badassery).


Just a thought, I haven't tried this, but what about using Vel>100 to control the amount of Vel>100 in the mod matrix? So:

1 Vel>100 0 Filter Cutoff
2 Vel>100 50 Mod Matrix 1

Obviously change the 50 to taste :)

It should work. Let me know 8)
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Re: Mod Matrix FR for Dune 2

Postby Mark » Fri Feb 05, 2016 12:01 pm

I just tested this. It works :D
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Re: Mod Matrix FR for Dune 2

Postby Mark » Fri Feb 05, 2016 12:30 pm

Here's a zip file with a bass patch, a sfs file for Orion users and a mp3 for non-Orion users :)

MH Vel100 mod.zip


Edit: you'll need my sine phase change wavetable for this (OPL3 1.wt). If you don't have it, it's here: http://charlesdickens.neocities.org/index.html
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Re: Mod Matrix FR for Dune 2

Postby JayFugotti » Mon Feb 08, 2016 5:56 pm

Hey - cool workaround idea! Looking forward to experimenting with this. Thanks :D
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