I remember in z3ta+ they use slope before decay in the evenlope generator. You then could then, with their modulation matrix, bind so that the chosen evelope controlled the cut off. You basicly can do the same thing directly with the filter ADSR in Dune, however the slope at times would grant the spark you would want to achieve cool plucks. For instance the z3ta+ Chords of Life uses that kind of slope.
Could the same thing be created by other means in Dune?
Dune and controlling slopeModerators: Christophe, Mark
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Re: Dune and controlling slopeThere's several ways you can control the ADSR slope in Dune.
You can e.g. choose "Filt Env" as source and say "Decay" as destination to change the decay slope. Or you could stack two envelopes, e.g. Filter and Mod Env, on the same destination. Admin - Synapse Audio Software
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