Hi,
Please consider a DUNE version as an .app for iOS handhelds.
I, and many many with me, would love it.
/John
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johwil wrote: I, and many many with me, would love it.
Teksonik wrote:johwil wrote: I, and many many with me, would love it.
Yes but would you pay for it? I don't own any iOS devices but judging by the people I know who do own them piracy is rampant in the iToy world........I don't think they pay for anything.........
Andy-b wrote:I think piracy it's ubiquitus
Teksonik wrote:Andy-b wrote:I think piracy it's ubiquitus
True but I get the impression from listening to the iOS guys at work that pirating .apps is much easier than pirating full PC software. I could be wrong but that's the impression I get. Like I said I don't think they pay for anything..........just an observation. Seems silly since the apps appear cheap as chips......
As for DUNE not sure if a Smart Phone could handle it but I wouldn't be opposed to Synapse releasing an iOS version for the iPad.....if it would be a profitable venture....worth their time....which I guess was my main point.....
Teksonik wrote:johwil wrote: I, and many many with me, would love it.
Yes but would you pay for it?
Teksonik wrote:johwil wrote: I, and many many with me, would love it.
Yes but would you pay for it? I don't own any iOS devices but judging by the people I know who do own them piracy is rampant in the iToy world........I don't think they pay for anything.........
Teksonik wrote:So judging by what you're saying it's not even worth it for a PC/Mac developer to spend any time on iToy apps.....
ufo wrote:most of my Dune patches try to destroy my system.
Do you think the i device would rupture with a D U N E throb running through its lil speaker?
johwil wrote:Teksonik wrote:So judging by what you're saying it's not even worth it for a PC/Mac developer to spend any time on iToy apps.....
But the market is so much larger.... I would be most baffled if, inspite of the low price ($10?) a developper will make per each appStore purches; it's proven nOT worth while.... and please make it suport the Akai SynthStation25.
/John
HYPNAGOGIA wrote:johwil wrote:Teksonik wrote:So judging by what you're saying it's not even worth it for a PC/Mac developer to spend any time on iToy apps.....
But the market is so much larger.... I would be most baffled if, inspite of the low price ($10?) a developper will make per each appStore purches; it's proven nOT worth while.... and please make it suport the Akai SynthStation25.
What would you hope do with a synth on iPhone anyway? Without a means to sequence it and save it for possible transfer into your host, there really is no point. Might be a good fun for a while on the train, I guess.
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