by yemski-redux » Fri Aug 15, 2014 3:31 am
When programming some patches for Dune 2 using FL Studio 10.02, I noticed that that Lfo 1 turns to unsynced when set to sync whenever I press play. Once the patch is playing you can set it to sync and it stays in sync.However when you press stop Lfo 1 becomes unsynced again. This does not happen with the other Lfo's only Lfo 1. It can also be replicated with the factory presets.