Here is the Arp set to 1/16 Triplets:
D3 111719-1.png
From the Manual:
"When SYNC is enabled, the tempo is slaved to the host sequencer and can be specified in musical
intervals such as 8th note, 16th notes, dotted notes (*), triplets (T) etc. When SYNC is disabled,
the rate is specified in Hz".
If you have two Arp Patches or are using both Arps in a single patch in Dune 3 and one is set to Triplets or Dotted notes and one is set to Straight timing that can cause them to play out of Sync. Sometimes that's desirable and sometimes it's not.
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