this tutorial will show you how to do some very simple wavseq using the LFO's in Dune. Basically the LFO will sweep thru the waveforms giving an evolving sound. This works best when the LFO is set at a very slow speed, as the transition is much smoother, and therefore this type of modulation is best suited to pad/texture type sounds.
first, load a init patch, and set osc1 to wav15. Then copy MM setting in image below.
when you press play you can hear the sound changing. The LFO is sweeping up and down thru a set scale (+5/-5 of selected wavform) so 11 waveforms are heard.
Next we will add osc2, set it to wav30, and LFO amt to 10 (this will sweep up and down 10 wavforms) Turn osc mix full to 2 to hear the effect.
next we want to sweep between the two osc, so we use LFO2 to do this. Turn osc mix full to left/osc1, and copy setting in MM as below
now all you have to do is sculpt the sound using the filters and envelopes, and add FX to suit
you can download the basic preset here: http://www.box.net/shared/zgdihyb5nt
a more complex, polished version of that basic example is here: http://www.box.net/shared/z1xdrhjcgu
study the MM to see additional modulations ive applied.