there was a thread a while back about some feature requests in the drumrack, such as re-ordering tracks, more outputs, etc...
any changes being made in this dept.?
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drumracks updatesI didn't heard about such news in beta8...
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drumracks updatesI think the question fell moot. With the plethora of Drum samplers both free and payware already out, it wouldn't make a lot of sense for Rich or Jouni wasting time to compete in any way. DR is what it is, and if not good enough - you're free to insert something else then.
drumracks updatesyes. i use Poise vst a lot.
but prefer using integrated plugins in orion. and i like the drumracks instrument. just that some improvements would be great. and if time is spent developing orion, this would be a good way to spend it, imo.
drumracks updatesI think for the most part, any Drum Sampler is going to work just as good as DR within Orion. Be it Poise, Battery, SR-202, you name it.
As long as they handle the standard WAV/AIFF, etc loading and VST/CC parameters, there's not much difference between them and DR being used in Orion. With all that Rich and Jouni are doing, and/or should be doing - I'm sure DR improvements are WAY down on the list. Last edited by Dungeon Studio on Thu Jul 30, 2009 6:32 pm, edited 1 time in total.
drumracks updatesI don't know there was a talk about reordering tracks, but I remember Rich asked for a possible solution for the skin regarding more outputs. However, till this day, as far as I know, it didn't make it in Orion, but who knows what Rich is cooking behind closed doors
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drumracks updates16x outoputs was a request, but prob wont happen..its only as kin prob, so soon as someone can make a skin, it will happen...Rich wont do it.
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drumracks updatesIt's not "only a skin problem", it's a matter of why you would bother. 4 x 4-outs is pretty much exactly the same as 1 x 16 out. The real difference is that a 1 x 16-out is far less efficient when it comes to programming patterns. One of the really cool things about using multiple DrumRacks is that you can get a lot of variety from a small number of patterns by combining them in different ways.
Re-ordering channels would be nice but it's hardly a deal-breaker, IMHO. In most other respects the DrumRack is great, it's strikes a good balance between complexity and usability. Dell G7 (Hexa-Core i7)|Cubase Pro 10||Analog Keys|Ultranova|MicroMonsta|Uno|Skulpt|Craft Synth 2.0|
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drumracks updates
dont be stupid Bones, we've been thru this...i have to load up multiple kits etc etc..why? i want to load one kit, one drumrack and each sample have its own channel Windows 11 Home - 12th Gen Intel(R) Core(TM) i5-12400 2.50 GHz -32GB RAM
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drumracks updatesYeah I would really like to have 8 outputs back. 4 outs for one kit is almost a joke. Ideally my outs would be like:
Kik Snare Toms Hats Cyms Perc I think for the most part I'd really use 5-6 outs but sometimes I'll have loops added and it's nice to know I have extra outs if I need them. I don't want to have to click around on the mixer to find out which drumrack I'm using to change a sound or pattern, especially if it all sounds like it's from the same kit. It's less trouble and more organized. I doubt anyone is going to exceed 64 patterns for a kit. Last edited by Shadx on Sat Aug 01, 2009 5:23 pm, edited 1 time in total.
drumracks updatesAgain - if you got the samples, why not just set up a x8 or x16 Sampler and make a unique kit that way? Easy enough to click on Kik, Snare, Toms, Hats, Cyms, and Perc and let Sampler immediately map them to the keys. You get all the amenities such as volume, tune, and velocity - p;us stereo layer control. Something you don't get in DR in way of pan and output spliting - even if it did have x16 out's.
I think many great kits could be made, used, and shared with Sampler - and nobodies bothered. it's not like many of us are making complicated rythems with DR's grid. And even if we did, we're going to resort to Edit mode to shift and adjust notes anyways. 16 outs, 88 samples if one wanted, individual or overall pitch control, filter control, velocity control. I don't think DR will EVER be that good, no matter how hard Rich and Jouni work on it.
drumracks updatesAnd yet, Sampler will never be dead easy to use as DR... period.
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There's a plethora of synths, effects and DAWs out there also. That's kind of like saying "Why should they bother doing anything?" Is it a waste of time to make some customers happy if the request isn't retarded? They are interested in making money, aren't they? I prefer using Orions own stuff, too. Isn't that something they should be proud of? (I don't think reordering tracks is going to happen the way Orion is coded, though. It would be kind of nice. Some premade kits from people are great but in inconsistent order, and it's cool when you can scroll through kits and the types of drums will be the same (kicks, snares, toms, cyms, etc)
Dude you can't set as many options per sample like you can in the DR wtf; they are so different. The kinds of changes I make in the DR all the time through a project are a big PITA to make in the Program Editor in the Sampler. (Now if you could make the sampler as an effect, that would be the shit; best of both worlds.)
I do use the PR 75% of the time in the DR, so making complicated rhythms isn't that complicated, and we already have individual pitch and velocity control. In fact, more options per sample than the Sampler offers. I use the Drum Rack for drums (go figure) because I use more than half the options available per sample and make changes with them frequently until about the last 20% of the project. If I had to make those less than half available changes in the Program Editor I might as well quit making music and become an accountant. What happens to the skin when there are more outs? Last edited by Shadx on Sat Aug 01, 2009 8:55 pm, edited 1 time in total.
drumracks updatesProbably the easiest thing to do would be to have a fixed size DrumRack with 16 channels, each hard-wired to an output. That way you wouldn't need to stuff around with the skin, it would be the simplest DrumRack skin of all [no Add/Delete buttons].
Perhaps the stupid one is the one who is forgetting about track templates in v8? That will make all this kind of stuff trivial. Or perhaps the really stupid one is the one who feels he needs every single drum sound on it's own track? Why, for example, would you need the open and closed hi-hats on separate channels? You're just making more work for yourself for no real benefit.
I think 4 is ideal. There have only been one or two occasions in the last 10 years that I have felt the need to use more, and both times that was just a a second "stereo" DrumRack for one or two particular sounds. I always use Kick, Snare, Hats/Cymbals and leave the 4th one for everything else.
No "Fit" function. It's not easy to swap sounds around within a kit during production, or to fine-tune sounds. No "length" controls or teh kind of velocity control offered by DrumRack. No multi-out [which is what I always use]. Basically, they are each designed for very different workflows and it would never occur to me to use Sampler for drums as it is such a poor fit. Although that is the only use I can imagine for a 16 x Sampler. Dell G7 (Hexa-Core i7)|Cubase Pro 10||Analog Keys|Ultranova|MicroMonsta|Uno|Skulpt|Craft Synth 2.0|
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drumracks updatesTrue, not quite as easy as DR in many cases. But again, the ability to layer say a 909, 808, and 707 snare simulataneously onto one key and each sample with their own individual outs is far better than single source DR stuff IMHO. But loops and such would be a drag in Sampler for sure.
But a trademark kit that would be used frequently I'd go with a Sampler OSP myself. Any additional or augmenting snares or kicks or loops needed, then add a x4 DR. Easy enough to copy/paste Sampler patterns to DR and shift notes to trigger thereafter.
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