I like to use db glitch just like a lot of other users out there, as well as a lot of other plugins. but what if I only want to use that long delay once, say, at the end of a vocal phrase? instead of going through the hassle of maybe automating it, and the wasted space of using a plugin slot, what if you had a plugin channel that you could assign to your main channel. say, through the whole song your goin along and you get to that last vocal phrase and you want it to just pitch down like a tape stop? What if, you could load a plugin on that other channel, geared toward that one specific task for that one time in the song? It could be a channel of some sort that you could see in the arrangement page, but when it gets to say, the end of your eighth bar, on the eighth bar you put the plugin in and it effects the channel its assigned to, and then goes away after that. I think it would save CPU, since the plugin would only be used that one particular time (or however many) instead of remaining inserted in the channel the whole time, and I also think it would allow for more creative options that would allow you to do to audio channels or instrument channels the same thing you do with a plain audio track in Cool Edit or Wavelab, only it would be completely non destructive. You don't like that reverb on that phrase? take it out, or change it...etc.
Anybody *kinda* get what I'm saying?
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another convenient ideaLast edited by illimex on Fri Aug 28, 2009 8:15 pm, edited 1 time in total.
Yes my siggy has my addy. http://www.soundcloud.com/illi ...see what I do with Orion?
another convenient ideaOh I get what you're saying. I think in a case like that - that's where you want to Stream To WAV asap. That's what I do with a lot of my glitch music. Mess with the effects as much as you can, get that neat sound, solo and stream it from Song. From there, you can insert the clip on a Audio Track at any time, trigger it from DR or a sampler, and do and add a lot more effects on it as well.
That to me is the prime art of glitch production. Mess it up as much as you can - stream it. But don't SAVE the song. Go back and mess something else up, and do the same again. Then go back and try to make the original song frame work sound nice, but then break it with the audio clips or put messed up sample shots over top. Gives a lot more freedom and precision in the long run. Last edited by Dungeon Studio on Fri Aug 28, 2009 8:24 pm, edited 1 time in total.
another convenient ideayes i definitely understand what you're getting at. there is an art to it. but I guess my biggest issue is
1. As far as I'm concerned, Orion is the best production suite ever in existence. and so 2. The more convenient features and the more "in the box" things there are available to the end user without having to do things like stream to wave, put in new audio channels, this, that and etc. , the better chances Orion has to become that go-to solution for making music, even on a professional level. You feel me? Yes my siggy has my addy. http://www.soundcloud.com/illi ...see what I do with Orion?
another convenient ideaI think OP's all that AND a bag of chips. Yes, one could automate everything in OP, including DB Glitch and have everything executed in realtime as the song plays. Takes a lot of knowledge and patience with CC parameters, Event Editors, etc. But the upside is you have greater control over the initial sound throughout. Or, as I said to resample a sound with effect, grouped tracks without effects, solo Bus channel and stream only that effect. OP's not going to stop anyone at any level.
You either climb the mountain, or make a tunnel through it. Waiting around for a covered excalator to appear...? Well, I guess you don't need a mirror to know how that must look. OP's scary to some, but to me it's thrill seekers paradise. OP doesn't need better chances - it IS the go to solution that the pro's know. You just got to work it to make it. This simple video may get you to see the true simplicty of OP a bit better. The Art Of Glitch Last edited by Dungeon Studio on Sat Aug 29, 2009 2:29 am, edited 1 time in total.
another convenient idea
Not on this issue. I agree with your statement, I just don;t see ho wit applies to this particular request. i.e. I do not see that a graphical display in an EQ is a "more convenient features". It is just useless eye-candy but if you really want to use it, there are plenty of plugins that do it. Dell G7 (Hexa-Core i7)|Cubase Pro 10||Analog Keys|Ultranova|MicroMonsta|Uno|Skulpt|Craft Synth 2.0|
novakill.com
another convenient ideaExactly. And that is the GREAT thing with OP - be it some VST Analyser, to DB Glitch to pretty well anything... It ALL works in OP.
Mind you, I do have issues with the Smart Electronix stuff regarding MIDI Learn and what all. But as my dinky video shows, it doesn't stop me from using them in OP. I actually think controlling the sliders and such with the mouse and fixing up in EVT is better than having some Mod Wheel or rack of synth knobs all set up. That's about as 'in the box' as it gets.
another convenient ideain resposne to the original post, as I understand it...
do you know that you can record channel strip events that involve turning on and off the effects? also, you can use one of the effects holder and adjust how much of the signal gets sent to the effect.. I'm not sure if you can record that though, haven't tried.
another convenient ideaStream the whole track down to audio, load back in as audio channel and apply effects globally.
I do this all the time. Can`t really see the point of what you are asking. It`s a luxury that could come waaaay down the list of improvements.
another convenient ideaAlso sounds like a technical nightmare.
Would probably cause awesome havoc during load/unload phase - prolly enough to fuck the rest of the track. Spose it could be known as Rich's Glitches. Dunno. ---=u f o=--- /Radiation Mutant / Snee-Nee-Iq
another convenient ideaIndeed V/M. A lot of the weird noises and effects I was doing with OP 5 years ago was mainly automating EQ and strip stuff, and switching off and on inserts. And really freaky effects with the EQ and pan as I think alot of people tend to 'ramp them'. But I was doing square wave triggering, which OP is really good at too. Light bass EQ for 1,2,3,4 and then BOOM big bass on measure 5,6,7, etc. Or same with Pan, Sends, you name it.
A bitch to draw, but OP was faster than a Yamaha02R when all was said and done.
another convenient ideaI really don't see how the loading/unloading phase would cause such havoc. Implementing a scheme to read ahead is used on the simplest of VST's, such as compressors, so having the functionality to load, run, and unload a VST shouldn't be that difficult. If you can have one permanently inserted in a channel strip then having one pop in and pop out doesn't seem like that big of an issue. But in regards to DBGlitch (nice video by the way Dungeon) the wish isn't centered on glitch alone. What about a nice long reverb that pops in on that last phrase of a song, but you don't want the damn thing mucking up your inserts or you don't wan't to deal with the hassle of automation? That's why its called a "wishlist"....and I wished for something super convenient damnit!
(taps shoes together three times) Yes my siggy has my addy. http://www.soundcloud.com/illi ...see what I do with Orion?
another convenient ideaSure print your thoughts here - just trying to be constructive.
Have you tried loading or deleting an IR reverb or quad filter bank (on any channel or buss) while you have 24+ channels of audio and midi running? I just cant see the system being ok with this. But just out of curiosity I will try it when I get home.......... cheers ---=u f o=--- /Radiation Mutant / Snee-Nee-Iq
another convenient ideaAgain, I think the good's are there in OP as it is. I certainly haven't covered all the bases with it myself. And certainly haven't got into this 'FX Holder' - which could be loaded and controlled much like you're after illimex? (but don't quote me on that. ) But I think with automating Insert triggers on channel strips, bus strips, automating bus switching on channel strips and having the ability to 'kill' and revive send effects on their return strips much like Insert switching - is there really a need to load and unload anything in realtime then?
I think you could probably put 4 Glitches in that FX Holder and switch around different set ups on each either on a singular channel or grouping channels and having FX Holder on a Bus Strip? If I'm wrong about FX holder, I'll eat my hat then.
another convenient idea
Either I'm missing the logic here, or you're saying you want to automate something without automating it.
another convenient idea
Compressors with "look ahead" introduce latency, which is OK for something like SoundForge but no good for a realtime sound engine like Orion's. You can try it for yourself - add a compressor with look-ahead in the master strip of a song and render it with and without the compressor. With the compressor on, you will see several ms of nothing at the head of the rendered file in SF or whichever audio editor you use. With it off, the sound should start immediately.
Automating the volume up or the wet/dry mix is hardly an imposition. Dell G7 (Hexa-Core i7)|Cubase Pro 10||Analog Keys|Ultranova|MicroMonsta|Uno|Skulpt|Craft Synth 2.0|
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