FR: Sampler Improvements

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FR: Sampler Improvements

Postby machinist » Mon May 24, 2010 8:12 pm

please list below with details and reasons, improvements you would like to see in Orions Sampler
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FR: Sampler Improvements

Postby Dungeon Studio » Mon May 24, 2010 8:55 pm

The ability to recognize SF2 embedded data better. Namely the 'choke' provisions for drums and mono instruments. And would be nice to have a longer delay time on the LFO settings. For best realism, a Delay Fade In Time and LFO Decay/Sustain control would be awesome to fully emulate and play realistic wind and string instruments.
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FR: Sampler Improvements

Postby ufo » Mon May 24, 2010 9:55 pm

More LFO shapes and Modulation destinations - obvious requirement.

Reverse, ping pong play direction button - I never use the sampler just to play drums eh, I am a mangler. Presently I use other devices for this requirement.
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FR: Sampler Improvements

Postby machinist » Tue May 25, 2010 6:30 am

import of more file types

sfz
nki
gig
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FR: Sampler Improvements

Postby Dungeon Studio » Tue May 25, 2010 2:48 pm

Outside of Sfz, wouldn't Rich have to pay licensing fee's to use the others - which would up OP's price a bit. And wouldn't there be a lot of embedded stuff to those files as well?
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FR: Sampler Improvements

Postby machinist » Tue May 25, 2010 3:35 pm

you dont have to pay to import a file type

osp's are embedded, same as nki stuff (some types)
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FR: Sampler Improvements

Postby Dungeon Studio » Tue May 25, 2010 3:44 pm

But NKI - that's Kontackt isn't it? And Gig is Halion? I'm not too familiar with these formats, but the players seem pretty complex. Would they be worth it to have in OP's sampler still? It's nice to have the KRZ capability, but always seem so raw to work with and never feel I get them as good as they'd be on a Kurzweil synth. Why I stay away from these other formats as well I guess.
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FR: Sampler Improvements

Postby V/M » Tue May 25, 2010 3:44 pm

machinist wrote:you dont have to pay to import a file type

the developer of the software doing the importing might if the company that owns a patent on the file format demands it.
Last edited by V/M on Tue May 25, 2010 3:45 pm, edited 1 time in total.
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FR: Sampler Improvements

Postby T-Breaks » Tue May 25, 2010 7:36 pm

-remove the limitation on the number of slices.
-glide/portamento
-visual tool to set loop points (like in Kontakt)
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FR: Sampler Improvements

Postby Dungeon Studio » Tue May 25, 2010 8:24 pm

Glide/Portamento I meant to say too. Thanks T ;)
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FR: Sampler Improvements

Postby V/M » Tue May 25, 2010 9:41 pm

portamento! yes yes yes.
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FR: Sampler Improvements

Postby suecae_sounds » Tue May 25, 2010 9:44 pm

I'll just rehash the stuff I like the best from the previous statements.

- Reverse,
- ping pong play direction button
- portamento
+ More modulation would be fun.
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FR: Sampler Improvements

Postby El_Capitan » Tue May 25, 2010 11:07 pm

- Much larger GUI
- More import formats
- Individual Amplitude ADSR on each slice (or at least AR)
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FR: Sampler Improvements

Postby HYPNAGOGIA » Wed May 26, 2010 1:41 am

El_Capitan wrote:- Individual Amplitude ADSR on each slice (or at least AR)

Where do you propose controls for those should be? On the "much larger GUI"?
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FR: Sampler Improvements

Postby opi » Wed May 26, 2010 2:10 am

Considering the ease of use and lack of licensing fee I wouldn't mind seeing SFZ supported

As far as the portamento
do you really want Bones to come flying in here gargling on about how pointless it is and there's already a lame workaround for that blah blah yada yada yada?
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